
This game pack (it's actually a collection of mods, so that's a more accurate description), is also a study in good game design. Barrels allow you to turn excess saplings and crops into dirt, and that dirt is then used to help you plant more crops, get other materials such as cobblestone, and ultimately survive. If you are clever enough, you can turn your small store of saplings into both food and supplies, the most essential of which is the humble barrel.

I spent up several lives starving until I did some research on how to more efficiently start off the game so I wouldn't end up wasting time I didn't have. When you only have access to trees and spend a lot of time doing hard labor, your food meter becomes a priority. What's so awesome about this mod is the fact that not only do you have freedom of play, you also have strict limits on that freedom. Guard these supplies well because with three saplings you are meant to rebuild an entire ecosystem, brick by brick. You also have a book, and that book is your guide through the entire journey of rebuilding the world. The mod starts you out on a floating island, with a chest of supplies. Come with me as I explore the world of Agrarian Skies. Plus it makes dirt mean more than you ever thought possible. What makes this particular mod so magical is that it takes the Skyblock challenge and wraps it up in a quest system straight out of an old RPG.


This is the premise of Agrarian Skies, a Minecraft mod created by jadedcat. The world has been destroyed by man's hubris, and there is naught left but a small floating island in the sky, and the hope that someone has the tenacity and patience enough to rebuild the world. We will try to highlight some of the coolest player-made content around, as well as discuss the core game as changes come up. Minecraft Mondays is a somewhat irregular feature focusing on mods for Mojang's block simulation game.
